This is cool, nice work.
ds_15 - fragment
- Arrows - Walk
- Hold Left Mouse - Walk to Target
- Hold Right Mouse - Pan
- Z/C - Follow Entity
- Enter - Menu
Menu option explanations:
- x/o shader - toggle post-processing shader
- clust - Generate new single-cluster entity
- clusts - Generate new multi-cluster entity
- segs - Generate new multi-cluster entity constrained to two limbs per segment
This is a tech demo from June of 2018. It is the fifteenth and last iteration of a file named "ds", after which point my inability to decide on a direction overpowered my interest in iterating further. Messy source code is available as a download for those interested, alongside GIFs of various iterations.
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